
The term "State of War" most commonly refers to a real-time strategy (RTS) game released in 2001. Here's a breakdown of the key details:
- Developer: Cat Studio (Ukraine)
- Publisher: Strategy First (North America/Europe), others in different regions.
- Genre: Real-Time Strategy (RTS)
- Platform: Microsoft Windows (PC)
- Key Features:
- Focus: Large-scale military combat with an emphasis on combined arms (infantry, vehicles, aircraft, ships).
- Scale: Features massive battles with hundreds of units on screen.
- Factions: Includes fictional factions like the "Republic," "Empire," and "Alliance," each with unique units and technologies.
- Gameplay: Standard RTS mechanics: resource gathering (ore, energy), base building, research, and unit production. Land, sea, and air combat are significant.
- Campaign: Features a single-player campaign with a story set in a near-future conflict.
- Multiplayer: Supported LAN and online multiplayer (though online play is very limited today due to age).
- Reception: Received mixed to average reviews. Praised for its ambitious scale and unit variety, but criticized for dated graphics, AI issues, and repetitive gameplay compared to contemporary RTS giants like StarCraft or Age of Empires.
Other Possible Interpretations (Less Likely)
- State of Decay Series (Zombie Survival): While not called "State of War," this popular open-world zombie survival series (Undead Labs, Xbox Game Studios) might be confused due to the similar name and survival/war themes. This is NOT an RTS.
- World in Conflict (Tactical RTS): Sometimes informally associated with "war state" concepts, but its official title is different. It's a highly regarded tactical-focused RTS from 2007.
- Mods or Fan Projects: Some RTS communities might create mods or scenarios named "State of War," but these aren't standalone commercial games.
- Misremembered Titles: Could be a misremembering of other RTS or war-themed games (e.g., Supreme Commander, Company of Heroes, Wargame series).
How to Identify Which Game You Mean
- Genre: Are you thinking of a classic base-building RTS (like StarCraft) or something else?
- Era: Did you play it in the early 2000s? (Points to the 2001 game).
- Gameplay: Did you control massive armies across land, sea, and air? (Points to the 2001 game).
- Visuals: Were the graphics fairly simple for the time? (Points to the 2001 game).
- Zombies? If survival against zombies is key, you likely mean State of Decay.
In summary: The most likely game you're referring to is the 2001 real-time strategy game "State of War" by Cat Studio. If this isn't the game you remember, providing more details (like genre, era, specific gameplay elements, or visual style) would help pinpoint the correct title!

